AI Insights · Timothy · July 2022
Top 5 Hybridcasual Games on iOS in Denmark: Q2 2022 Performance
Discover the performance trends of the top 5 hybridcasual games on iOS in Denmark during Q2 2022. Insights include weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 hybridcasual games on iOS in Denmark showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed overview of each game's performance based on data from Sensor Tower.
Rush Royale: Tower Defense TD from MY.GAMES B.V. demonstrated varied performance across the quarter. Weekly revenue peaked at approximately $10K in mid-April but saw a decline towards the end of June, closing at around $4.8K. Weekly downloads reached a high of 1.7K in mid-April but tapered off to around 700 by the end of June. Active users fluctuated throughout the quarter, starting at 6.2K and peaking at 7.7K in mid-April before stabilizing around 6.4K by the end of June.
Zen Match - Relaxing Puzzle by Moon Active experienced a notable decline in weekly downloads, dropping from 5K at the start of the quarter to around 750 by the end of June. Weekly revenue also saw a downward trend, peaking at $8.3K in mid-April and finishing the quarter at about $5.4K. Active users decreased from 22.8K at the beginning of the quarter to approximately 13.9K by the end of June.
Kingdom Guard:Tower Defense TD from TAP4FUN (HONGKONG) LIMITED had fluctuating weekly revenue, with notable peaks at $4K in mid-May and $3.5K in late June. Weekly downloads showed a general decline from 394 at the beginning of the quarter to about 319 by the end. Active users also decreased from 862 to 710 over the same period.
Archero by HABBY maintained relatively stable weekly downloads, hovering around 400. Weekly revenue saw a significant increase towards the end of June, reaching $5.3K. Active users remained steady throughout the quarter, averaging around 5K.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd showed a positive trend in weekly revenue, which peaked at $3.6K in mid-June. Weekly downloads fluctuated, peaking at 1.4K in mid-April and ending the quarter at 919. Active users saw an increase from 2.1K at the beginning of the quarter to about 2.3K by the end of June.
For more detailed insights and data on these and other apps, visit Sensor Tower.